matthiasbuehler;177071
... ... FloorPickingBox(splitTotal, floorIndex) --> case floorIndex < splitTotal - 1: set(material.opacity, 0.5) misc.SetMaterial(FLOOR_PICKING_BOX_NAME + "__" + floorIndex + "__" + listItem(FLOOR_PICKING_BOXES_UUIDS, floorIndex)) else: s('1, '2, '1) set(material.opacity, 0.5) misc.SetMaterial(FLOOR_PICKING_BOX_NAME + "__" + floorIndex + "__" + listItem(FLOOR_PICKING_BOXES_UUIDS, floorIndex)) ... ... # misc.cga SetMaterial(name) --> set(material.name, name) TerminalMaterial.
matthiasbuehler;176484
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