I am trying to use the new credential system included with Esri's Unity SDK version 2.0. I already have a system for obtaining the user's credentials so creating a handler the way the samples indicate won't work or it adds multiple logins required for my app to function (poor user experience). That was when i came across PregeneratedTokenCredential:
https://developers.arcgis.com/net/api-reference/api/ios/Esri.ArcGISRuntime/Esri.ArcGISRuntime.Security.PregeneratedTokenCredential.html
The problem is that this doesn't appear to be included in the GameEngine version and unless I'm missing something, I don't have a way of just using my own system and just provide the token to Esri's sdk to use as well.