Hello. I've recently gotten started with the ArcGIS SDK for Unity. I've had a look at the examples available on GitHub, specifically the XR Tabletop example, as my application uses a VR headset.
For now, however, I'm just trying to get going and understand more of the SDK. I've not gotten far, and I'm already having some issues. I'm stuck on v1.5.0 of the SDK for now, since my Unity project uses Unity 2021.3.x and upgrading at this time is a no-go. I would like to eventually try to recreate the aforementioned XR Tabletop example in my project, but at the moment I'm just trying to display something (if someone has any tips on getting something similar to that demo in Unity 2021, let me know).
I've added the SDK via tarball in the UPM, and I've also added the samples content via the UPM. My project uses URP, so I've navigated to the Tabletop scene in Assets/Samples/ArcGIS Maps SDK for Unity/1.5.0/Sample Content/Scenes/URP/Tabletop, and added my API key in the ArcGISMap compoent. I get something, but the map is flickering and is mostly just black.
Have a look at this gif:
As I mentioned I have only just gotten started, but I feel like I'm already having issues, so it's a bit difficult to know what's the next course of action.
Also, as a side-note: I find it extremely annoying that there's some component that turns off dynamic clipping on the scene camera. With it off, I mostly can't see anything when moving the camera around. Why is this default?