So I'm sure that this is probably a simple solution but for the life of me I can't seem to figure this out. I have a bunch of Tree Points which I'm symbolizing with little 3D tree symbols in a Scene and I'm trying to get them to be accurately drawn using the height values I have for them. I think I have that part figured out as I used the properties and use real-world units setting. The issue is the symbols change size when I zoom in and out, I haven't had this happen before and I can't seem to find where this setting is.

