Hi,
I want to change the material/shader for a scene layer in my unity project. When I import a Scene layer it automatically gets connected to the SceneNodeSurface shader. Since I have trees and buildings in my scenes. i have buildings and trees in my unity scene but I want a different shader for the trees than the sceneNodeSurface. But it seems when i click on a tree and change the material it gets reseted after a certain time.
is there a way to change the material by layer? A saw a change material by attribute sample but I want to change it by layer and not by attribute
best regards
Ben