Hello,
I have a route with waypoints in the sequence I want them to be visited, but when I run the Route Solver, it disregards the sequence for what appears to be a newly random route. Is this the expected outcome?
For example, I am creating a route for my Code Dept to drive a section of City. I have a Start Stop, and an End Stop created and I want all others 'Stops' to be set as Waypoints so staff will just drive the route without the XXXft till stop countdown, as it messes with the Turn notifications.