Hello,
I am having trouble rendering a high resolution basemap from sequencer. The camera is animated and it appears that the tiles are not loading properly. I have tried Quality Scaling Factor with the GIS camera but I get the same results. I am using a spawnable camera in the sequencer and I have also tried a regular cine camera with the default pawn attached /parented. Any suggestions would be really appreciated as I'm at a loss of what to try next. I attached a couple images for reference. UE5.1.1 ArcGIS Maps 1.3.0
Thanks,
