I hope that the plug-in can support compress block to improve the generation efficiency
Thank you for your reply. To give further advice, more information is needed.
Concerning your use case:
I hope to use cga in building generation in big cities. I connected 1200 buildings in the test process, and the result was wrong. It was correct to connect only dozens of buildings, so I had to try to use foreach. There are about 400000 buildings in the scene I want to generate, so I need its calculation process to be as fast as possible
Dear biaozeng,
Thank you for reporting your issue!Palladio is already implemented in such a way that it should maximize CPU utilization even without the use of compiled blocks. Would mind describing in more detail what your use case of compiled blocks is? If this is about pure performance, would you be willing to share the rule file you are working with so we can profile Palladio with your use case?
Best, Chris
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