Hi,
I want to add a layer in runtime, so I'm creating a layer and adding to the array however it doesn't appear in the map actor array. Is this possible?
I was reading this post and maybe translated it wrong? That using the mapcomponent will make this possible? https://community.esri.com/t5/arcgis-maps-sdk-for-unreal-engine-questions/how-to-modify-a-layer-in-a-blueprint/m-p/1220119#M74
Thanks
I think we solved this and adding a new layers is no porblem anymore in runtime:). This thread helped us to tackle this issue. https://community.esri.com/t5/arcgis-maps-sdk-for-unreal-engine-questions/how-to-modify-a-layer-in-a-blueprint/m-p/1220119#M74
We rebuilt this window in runtime and testing if we can do the above as described.
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