override public function initialize():void { super.initialize(); states.push(new State({name:"state1"})); states.push(new State({name:"state2"})); currentState = "state1"; } override protected function getCurrentSkinState():String { return currentState; } override protected function stateChanged(oldState:String, newState:String, recursive:Boolean):void { super.stateChanged(oldState, newState, recursive); invalidateSkinState(); }
Aangemelde leden kunnen berichten plaatsen, updates volgen en meer. Nieuw hier? Registreer een gratis account.
Find useful guides, FAQs, and documents to help you navigate and make the most of Esri Community.