attr txtIdent = "" attr txtPath = "images/New Textures_test/" attr txtExt = ".jpg" buildingSide--> case txtIdent == "": setupProjection(0, scope.xy, '1, '1) texture(fileRandom(txtPath+"*"+txtExt) projectUV(0) else: texture(txtPath+txtIdent+txtExt)
const myRandomTxt= fileRandom("images/New Textures_test/*.jpg") attr txtIdent = "" attr txtPath = "images/New Textures_test/" attr txtExt = ".jpg" buildingSide--> case txtIdent == "": setupProjection(0, scope.xy, '1, '1) texture(myRandomTxt) ...
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