Hi, all
I use LocationViewshed and AnalysisOverlay on a scene, i want to create two LocationViewsheds for the two locations A and B, and define different VisibleColors for the two LocationViewsheds respectively, for example, the area visible from the Location A is rendered in green, and the area visible from the Location B is rendered in yellow. But the VisibaleColor is a static property shared by all instances of the LocationViewshed, how can I achieve the functionality I want?
thanks
Alexander