Hi,
We succesfully implemented a drone, first person and a VR camera inside Unreal 5.02 together with ArcGIS SDK for Unreal (didn't update to the release version yet). When you setup a project on one side of the globe (in this case the Netherlands) everything works great and can switch between all the different cameras (see screenshots globe 1 and globe 2).
Then when we setup a project in the US (California) then hit play you fall down and see slide around the globe down:). See the images.
Am I missing something? Or is there a setting to fix this problem?
Thanks in advance