HelloI'm using the sketch editor to create polygon/polygons etc on the mapI know i can re-select the geometry and use the sketch editor and "free-hand" to rotate and move the geometry along the mapbut i want to know if there is a way rotate the geometry at some specific angleFor moving i can use GeometryEngine.MoveGeodetic() to move my geometry at specific valuebut i can find an equivalent to rotate?
Current SketchEditor only rotates by interaction. There are no GeometryEngine method to rotate the geometry.
I already know thisguess i will have go back to good old trigonometry
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