I have a polygon feature class of building footprints. I extruded them in scenes and set elevation property to 'On the Ground' and it appears perfectly (see attached). However, I want to apply textures and edit the roofs, so I need to convert them to multipatch. I tried the 'Layer 3D to Feature Class' tool, and it creates a multipatch feature class, and the attribute table seems to have converted as well, but I can't see any of the features. I tried futzing with properties because I thought they may have been underground and not visible as a result, but changing elevations and turning off imagery layers doesn't help them to appear. I suspect that I am doing something wrong, but can't figure it out. Anyone out there that can help me?
