Good Morning,
I am trying to build a web scene for AGOL using CityEngine. I used numerous tutorials to export, but it seems the Webscene loader is stuck and the bar does not move and the scene does not load. I have the details posted below. Is anyone familiar with this issue?
GL detect: WebGL 1.0 (OpenGL ES 2.0 Chromium)
4ms: CE Web Viewer version: 6.4 [ 6.4.0.201811230554 | html:6.4.0.201811230554_ ]
11ms: GL detect: WebGL 1.0 (OpenGL ES 2.0 Chromium) More
SHADING_LANGUAGE_VERSION: WebGL GLSL ES 1.0 (OpenGL ES GLSL ES 1.0 Chromium)
VENDOR: WebKit
RENDERER: WebKit WebGL
EXTENSIONS: ANGLE_instanced_arrays, EXT_blend_minmax, EXT_color_buffer_half_float, EXT_disjoint_timer_query, EXT_frag_depth, EXT_shader_texture_lod, EXT_texture_filter_anisotropic, WEBKIT_EXT_texture_filter_anisotropic, EXT_sRGB, OES_element_index_uint, OES_standard_derivatives, OES_texture_float, OES_texture_float_linear, OES_texture_half_float, OES_texture_half_float_linear, OES_vertex_array_object, WEBGL_color_buffer_float, WEBGL_compressed_texture_s3tc, WEBKIT_WEBGL_compressed_texture_s3tc, WEBGL_compressed_texture_s3tc_srgb, WEBGL_debug_renderer_info, WEBGL_debug_shaders, WEBGL_depth_texture, WEBKIT_WEBGL_depth_texture, WEBGL_draw_buffers, WEBGL_lose_context, WEBKIT_WEBGL_lose_context
MAX_TEXTURE_SIZE: 16384
MAX_RENDERBUFFER_SIZE: 16384
MAX_VERTEX_TEXTURE_IMAGE_UNITS: 16