We have been having issues with this for a while. It appears that the arcgis camera component doesn't render highest LOD on the lower third of the camera view.
Is there any way to force the camera to load this part of the terrain porperly?
Have you by any chance changed the quality scale factor on arcgis camera/pawn? Does changing it have an effect on the issue?
any resolution? this problem is really limiting the use of the plugin !
I don't seem to be able to reproduce this. Are you using a multi-map or multi-camera setup? Does this happen both in the play mode and edit mode? You could also try changing some camera properties like the quality scale factor or field of view.
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