I have a project which is using the ArcGIS Unity SDK version 2.0.0, and I'm loading offline map tiles (tpkx files, generated using the ArcGIS Pro desktop app). It works great when the device either has internet connection, or is not connected to any network.
However, when the device is connected to a LAN that does not have wider internet access, the offline map tiles take a long time (30 seconds, sometimes even several minutes) to load.
Some additional potentially relevant information:
- We are instructing ArcGIS to use the offline map tiles by setting `ArcGISMapComponent.Basemap` on initialization of the application
- We are able to reproduce this both in editor, as well as on Android (Arm64) devices