I'm trying to create custom 3D point symbols using .3ds files, and publish the style as a web style and use them in a web scene.
I created a new style in Pro project, and created a new point symbol in the style. After that, in the point symbol's Properties pane, I imported the .3ds file (Properties - Layers tab - Appearance. Layer is set to be 3D model marker type).
However, I wasn't sure if the 3ds file was imported properly or used anywhere, since the symbol thumbnail did not get updated with the 3ds file, and when I use the published style & symbol in my web scene, the symbol is still the default point symbol.
Any clues?