Hi,
I would like to know how to divide an irregular parcel in city engine into small Pieces of specific dimensions e.g., Width of 10m and length of 20m using CGA and leave remaining parts as empty ground. This is to help me to generate buildings that have realistic shapes. How do you set the dimensions of your footprint and not just the area?
@MikeJane
Hi , In irregular shapes, the split function cannot do exactly what it wants. So you want a 10 meter by 20 meter rectangular structure. But it is difficult to get 200 square meters because it divides it from the corner in irregular ways. For irregular shapes, I get a regular rectangle inside the shape with the InnerRectangle function. Afterwards, you can perform a more convenient and accurate split process and create Building Footprints.
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