Unity Version:2021.3.6f1
local file path: Internal storage in the root directory / GIS
local file format: tpkx and slpk
tpkx: use for basemap, basemap layer type has set imagelayer
slpk: use for 3DObjectSceneLayer
In Unity editor mode, everything works fine, but when packaged as APK, no errors are reported and the model and base map are not loaded.
Can you tell me exactly what is not done well? thank you
code:

Unity Editor:


player setting:

