I use a map (3D) and a scene (3D)
To display an object i use the PictureMarkerSymbol and assign an image to it.
By applying the geometry i can place the object on the map - fine.
But in the 3d context i would like to apply the z-value to the geometry/object too.
How can i do this?
The DictionaryRenderer displays a line to the bottom (using alternating colors)
I would like to consider this as a next step - if possible.
Any hints?
Thanks in advance