Build Higher Fidelity Immersive 3D Applications with Greater Interactivity with the Latest Release of ArcGIS Maps SDKs for Game Engines

ArcGIS Maps SDKs for Game Engines 2.4 introduces new capabilities for building more realistic, interactive, and efficient 3D apps in Unity and Unreal Engine.
This release delivers advancements across 3D visualization and developer workflows, including:
- 3D Gaussian splat layers: New layers for high-fidelity digital twin experiences of built and natural environments.
- 3D point layers: Enhanced visualization and identify capabilities for richer point data representation and interaction.
- Point cloud layer tools: More powerful APIs and editor integration for defining rendering and filtering.
- 3D Tiles improvements: Performance, visual quality, and data support enhancements for better integration, plus dynamic attribution to ensure compliance with copyright and attribution requirements.
Read the ArcGIS Maps SDK for Game Engines 2.4 release blogs to learn more:
Announcing ArcGIS Maps SDK 2.4 for Unreal Engine
Announcing ArcGIS Maps SDK 2.4 for Unity