Using a SceneView with the 200.6.0 SDK on UWP, one thing I'm finding challenging is basic maneuverability and zooming inside the SceneView using the mouse wheel button. If I move my mouse wheel to zoom in just a little, the control will accelerate dramatically and often dig deep into the ground (or into a mountain) and it will take several seconds of zooming the mouse wheel the other way to extricate the camera. Is there a way to mitigate this, or to reduce the level of acceleration used in zooming in? Thanks!