I have a 3D mesh .slpk which has been modified (clipped and masked).
I would like to export this modified mesh .slpk to a new one WITH the clips and mask.
I would like to upload the new .slpk to AGOL.
I am aware I can publish the modified mesh to AGOL in a web scene, however I have already configured a scene with many layers and would like to avoid having to reconfigure all the layers in the web scene.
I have tried several GP tools but have not been successful, any tips?