Hi
We created our own vector tile layer and used it as a basemap. Based on World_Basemap_v2

Unfortunately we're getting errors in the SceneView when tilting or zooming:
[.WebGL-0000203000289B00] GL_INVALID_OPERATION: Feedback loop formed between Framebuffer and active Texture.

Only with version 4.25 and higher. Working with 4.24 and lower
Codepen:
https://codepen.io/michaelk95/pen/gOQGmeM
Thanks