I see there is a lot of Geometry API
https://developers.arcgis.com/unity/api-reference/gameengine/geometry/arcgislinesegment
I couldn't find any examples using this. Does this API have drawing mechanisms to it or is is just the raw data and we figure out the tooling and rendering ourselves?
I saw one of the example projects description said it uses the unity line renderer classes to draw a line. Is this the route we should be taking or is there a deeper rendering/line/polygon drawing built in to the arcgisdk?