Hello,
I am looking for some assistance in displaying ArcGIS Pro Point data in 3D in Unity. So far I have been able to visualize two distinct layers in Unity
- 2D Image Tile of Point data: I followed standard ArcGIS Pro instructions to host the data as a tile web layer. This worked as planned and I can see the points overlaid on my basemap in unity.
- 3DObject Scene Layer of fields relating to 2D census track data. I have been able to view this in Unity. My process was the following:
- From the 2D data, use the extrude tool to convert to 3D make the data type: polygon
- Using the Geoprocessing tool 'Layer 3D to Feature Class" I converted the polygon type to a multipatch type
- Using the 'Create 3D Object Scene Layer Content' Geoprocessing tool to convert type multipatch to '3D Object Scene Layer'
I am really happy with these results and can view in a VR headset. What I would like to do next is display my 2D point data that is currently an image tile as some form of 3D data. This is because it is difficult to see the 2D image tiles underneath the 3DObject data.
I tried following a similar process of making the points 3D by using the extrude tool. However, the data type still remains as a point even though it is displaying in 3D. This means I cannot convert it to a feature class (for the multipatch type) and then a 3D Object Scene Layer.
So the Question becomes, does anyone know a workflow for going from point > 3D Object Scene Layer?
Thanks for the help,
Nick