Hi I am trying to build a camera that represents human eye sight meaning that the city and the geographical size will be identical in real life persepective. To do that I need to know how I can measure 1m in Unity 3D with ArcGIS Maps SDK and how I can measure line of sight from a human perspective.
I tried putting two objects and calculating two distances but I am sure that is not an accurate way of doing it.
Thank you in advance.