Using the draw polygon (PolygonDrawAction), the isSelfIntersecting bool is only true after vertex-add but not draw-complete. So if I draw a polygon and create a self intersecting polygon, if I just double click ie draw-complete event the isSelfIntersecting bool stays false. I need to add a vertex ie vertex-add after I draw a self intersecting polygon and then double click to draw complete and then the isSelfIntersecting bool is set to true. so my question is there a way to force a vertex-add at the draw-complete location or do I need to evaluate the vertices and find the self intersecting geometry manually by evaluating the vertices?

