I would like to programatically convert 2D polygons to multipatch volumes using python, using a height field and a terrain dataset. I don't think it's possible unless anyone can correct me?
Current workflow requires a manual intervention.
1. Interpolating surfaces to create polygonzs draped over a terrain dataset. (InterpolateShape)
2. In a scene in Pro, manually extrude using a height field.
3. Layer 3D To Feature Class to convert the 3D displayed layer to Multipatch.
Is there a way to perform step 2 in python without opening a scene, manually extruding and having to run step 1 and 3 separately?