Hello,
I am attempting to render around ~500 graphics at once to a SceneView using:
const view = new SceneView({...})
const graphics = [...arrayOfGraphics]
view.set('graphics', graphics)
But whenever I do this, the entire browser hangs for a bit as you can see in the GIF below. I have an animated square in the top right corner to show that the stutter is affecting elements outside of the map container div.

Is there a better way for me to render a large amount of graphics to a SceneView at once? If there is no way to speed this up, is there at least a way to make it just halt the map and not halt the entire page?
Thank you