Anyway, I tried running with 3.1 but regretfully this version is more unstable.
Sorry I can't reproduce.If you could share a simple repro case, that would be the best. I don't think the video would help.Did you try with the version 3.1? It contains some enhancements in loadLayersInView to avoid exceptions in some cases with tiled layers. Not sure it's the same case as yours but it might worth the test.
Not that I see how it would help, but should I post a video on youtube of this happening?
I am not able to reproduce this issue. Could you share a repro case?
The app does a lot of custom Dispose work to get memory at a minimum as users are constantly opening and closing new maps in the same application instance
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