UseAcceleratedDisplay = false solved the unmanaged memory leak for me.
UseAcceleratedDisplay = false
Are you talking about the UseAcceleratedDisplay property or the AcceleratedDisplay property on the map control? I already have UseAcceleratedDisplay set to false.
In my usage, the AcceleratedDisplay leaks unmanaged memory at a very high rate when automated operations occur on it at a high rate (i.e. a DispatcherTimer doing something to the map or layers therein every n milliseconds). Disabling the AcceleratedDisplay solved this issue for me.
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