We keep seeing this warning in our Unity app. Is this something to be concerned about?
Source Tiling Scheme's Spatial Reference differs from View Spatial Reference. Reprojection will be required, which may affect performance.
We are using WGS84 (4326) in the Unity app and are consuming these services -
"BasemapUrl": https://ibasemaps-api.arcgis.com/arcgis/rest/services/World_Imagery/MapServer,"ElevationUrl": https://elevation3d.arcgis.com/arcgis/rest/services/WorldElevation3D/Terrain3D/ImageServer
Thanks for the response, yea mostly interested in best practices and any potential performance impacts. The tutorials seem to set up a map with 4326.
https://developers.arcgis.com/unity/maps/tutorials/display-a-map-ui/
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