Hi,
I am trying to build a model in city engine for feature class called "Landscape" . Using texture method I render one jpg file. After rendering in city engine the texture get collapsed (ref attached snapshot). The CGA is as follows:
attr textureScaleX =100
attr textureScaleY = 100
const facadeDirectory = "assets/BrickWoodStone/"
Landscape -->
comp(f) {object.top: Landscapeface}
Landscapeface -->
setupProjection(0, scope.xy, textureScaleX, textureScaleY)
projectUV(0)
texture(facadeDirectory + "Landscape.jpg")
JPG file size is 56kb.
Kindly let me know how to resolve this issue.
Regards,
K.Jayakumar