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Hello, I want to use the ArcGIS SDK for Unreal on the intranet of my company and we have ArcGIS Enterprise to host the maps without the need for Authentication. For the Basemap, what would the URL look like and and where do I fill it in SDK for this to work?
Hello, I have the SDK 2.3 and UE 5.7. I have set the Origin Position under Map and set the Camera Position under Camera. Both are the exact same. When I play the game however, the game starts good from the coordinates and altitude, but the camera is moving slowly upwards and I have no idea why.
I have spotted coordinate transformation methods in the ArcGISMapComponent code. I now have a requirement to implement mutual conversion between the Rotation parameter in the game engine's Transform and the Rotation parameter within the ArcGISLocation component. Is there an existing implementation for this? Thanks.
Based on the ArcGIS Maps SDK for Unreal Engine v2.2.0 plugin running on Unreal Engine 5.5. I need to implement a procedural random foliage spawning feature, with the technical workflow broken down into the following steps: 1.Utilize the raycast function provided by the SDK to retrieve ground position data at the mouse…
Hi everyone, I’m currently using ArcGIS Maps SDK for Unreal Engine to load a large Integrated Mesh Layer (SLPK exported from ArcGIS Pro, ~200GB). I’m encountering serious performance issues when the camera is at a high altitude. Environment: * ArcGIS Maps SDK for Unreal Engine (latest version) * Unreal Engine 5.6 * GPU:…
Can UE user set variable values in ArcGIS. UE UI is a widget where user inputs values for ArcGIS to do a type of map or function. For example, user wants to go to a certain coordinate or set map scale.
I want to use Unreal Engine 5.7.4 in combination with ArcGIS SDK version 2.3.0. When I follow this tutorial (https://developers.arcgis.com/unreal-engine/install-and-set-up/), Unreal Engine crashes the moment I want to create the map. I also tried the combinations: - UE 5.7.4 -> ArcGIS SDK v2.2.0 - UE 5.6.1 -> ArcGIS SDK…
Hello, I can't run the project after installing the plugin. When I run the project, I get this window and even if I click yes, another window pops up and no matter what I click there, my project simply won’t start. Version of EU - 5.5.4 Version of SDK - 2.2.0
After upgrading to 2.2 all our integrated meshes that we stream in with the ArcGIS plugin to Unreal have unlit materials. Which breaks all our projects. 1 - Why. Why was this implemented, what is this trying to achieve 2 - How do we fix it
in esri UNREAL SDK 2.1.0 and UE5.4 trying to create an elevation layer from high resolution raster Geotiff elevation source. I have put in layers from 3Dtiles as local slpk packages but I cant seem to figure out how to get an .slpk packages out of ArcGIS Pro 3.5. Also is this only going to work if I have 3D and Spatial…
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