Can Arcade expressions be used in AGSUniqueValueRenderer in a similar fashion as the valueExpression property of UniqueValueRenderer in the JavaScript API?
I need to define symbols based on selective values across multiple attributes (e.g. attribute A = "foo" OR attribute B = "bar") and I can't figure out how to achieve that using AGSUniqueValueRenderer in the iOS SDK. Is there a way?
I also didn't have much luck subclassing AGSRenderer and defining my own symbolForFeature logic.