I am new to City Engine and using trial version 2011.2.I want to know how the colors are given to buildings?
Cga rule file for buildings I have written is :-
*/
version "2011.2"
attr BUILD_HEIGHT=0
attr Mass_Color = "#ffaa33"
attr opacityvalue=0.6
@StartRule
Lot-->
extrude(BUILD_HEIGHT)
color(Mass_Color)
set(material.opacity,opacityvalue)
Is there something I am doing wrong or missing ?