Hello,
Previously using the ArcGIS WPF Runtime I could create and initialize a map off-screen and render it to a bitmap using RenderTargetBitmap. I'm wondering if there is a preferred method to doing this as I'm currently unable to get a MapView to render unless it's in view, which isn't an option for this use case.
// Sample code
Grid grid = new Grid(){Width=width, Height=height};
Map map = new Map(){Width=width, Height=height};
map.Layers.Add(someLayer);
grid.Children.Add(map);
grid.Measure(new Size(width, height));
grid.Arrange(new Rect(new Size(width, height)));
grid.UpdateLayout();
map.Extent = someExtent;
RenderTargetBitmap rtb = new RenderTargetBitmap(width, height, dpi, dpi, PixelFormats.Default);
rtb.Render(grid);
// Do something with the image here
// End Sample
The sample above is a simplified version of what I'm doing, but the fundamentals are the same. In the .NET 10.2.7 runtime this results in blank images. How can I recreate this behavior in the .NET Runtime? It appears that the map is never initialized unless I bring it into view.
Thanks,
Aaron