My question is in continuation with the following query on Github.
Is it possible to draw custom objects(like smoke) using custom OpenGL 3.0 shader? · Issue #1050 · Esri/arcgis-runtime-sa…
Can someone please provide more details about an option where it is suggested to draw polygon graphics in a GraphicsOverlay?
Ex. How do we handle pixel colors?
Please provide the exact API name(or reference) for the same?
And it would be really great if I get a link to an example for reference?
Any help would be appreciated!