I'm using sceneView to make 3D map,now I need to limit the camera of the sceneView,so that the target I'm looking at will not go outside the screen when I drag or zoom the map.
Now I have find a block of sceneView named "viewpointChangedHandler" can do what I want,but I don't think it can do what I want very good. Is there a property just like maxScale or minScale that the AGSMapView have to limit the AGSSceneView zoom or drag.