Hi guys, my intention is to project the ArcGIS map onto a real world paper map and I'm now trying to deploy the program to the Hololens 2 (with MRTK3). Yet, the map looks far bigger than I expected (I guess 1 unity unit matches to 1m in the real world). Just wonder if there is a way to scale down the size of the ArcGIS map while not messing up the functions that transform coordinates between real world coordinates and game engine coordinates?
Thanks in advance!