Hi,I am trying to access the graphics NSMutableArray on an AGSFeatureLayer as soon as it is loaded, in order to add a new attribute to each of its graphics.I have subscribed to the LayerDidLoad notification, but when the notification is raised, the layer received as an argument, has an empty graphics array. The layer displays fine, and I can see the features on the map. Am I doing anything wrong ? Is there another way to capture when a layer has fully loaded ? Thanks in advance.julian.
so is there an internal checksum that is done to verify that all data was sent and upon that it triggers that notification?
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