Hi, I'm trying to use a basemap layer created with the SWEREF 99 TM coordinate system and when its loaded in to Unity the latitude seems to be distorted. So if I place something 1000 meters from the origin and then measure its distance from the origin to the object its registers as 1600 meters in Unity's units. I'm trying to get a map where Unity's units is a 1:1 for locations placed around Sweden. Is this something that is possible? The local map says its using 32662 WKID, can I change the projection to 3006 (SWEREF99 TM)?
Solved! Go to Solution.
This is solved, the problem was one of the layers I were using had a different coordinate system. So I changed that layer to use the same coordinate system as all the other layers (SWEREF 99) and now it projects the map accurately!
This is solved, the problem was one of the layers I were using had a different coordinate system. So I changed that layer to use the same coordinate system as all the other layers (SWEREF 99) and now it projects the map accurately!