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ArcGIS Unity mountains close to surface not fully rendered

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09-30-2022 06:06 AM
ChristofferLindellBolin
Occasional Contributor

Hi, I have noticed problem, tall mountains are partially rendered when you are close to the surface. As can be seen below is the same mountain but from two different alltitudes. 2m above surface2m above surface30m above surface, same mountain30m above surface, same mountain

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Matt_Nelson
Esri Alum

Can you try updating the ArcGIS Camera component in the inspector and disable "Update clipping planes" and then set the clipping planes manually. My theory would be that: in the ArcGIS Camera component we are automatically updating the camera's clipping planes based off the altitude so when you are closer to the ground the clipping planes are smaller. We can update that to make it less aggressive if that is the case.

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Matt_Nelson
Esri Alum

Can you try updating the ArcGIS Camera component in the inspector and disable "Update clipping planes" and then set the clipping planes manually. My theory would be that: in the ArcGIS Camera component we are automatically updating the camera's clipping planes based off the altitude so when you are closer to the ground the clipping planes are smaller. We can update that to make it less aggressive if that is the case.

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ChristofferLindellBolin
Occasional Contributor

Yes, by disabling the clipping planes it works and setting it manually. It would have been great if you could change it to be less aggressive.

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Matt_Nelson
Esri Alum

Yea we will look into that but you are totally welcome to change it to what you see fit.