Hi,
I'm experimenting with the stream layer to receive realtime data from websocket.
I followed the documentation about StreamLayer
I was able to run both the examples provided and develop a small example of my own using web socket.
The problem is that graphical artifacts appear when updating new data.
It looks as if a specific coordinate has edges where the rendering occurs at different times.
The resulting effect is the appearance of a cross pattern where the dots are not rendered well
I attach a video
The same problem also occurs with the examples provided in the documentation.
Has anyone had the same problem? and in case how did it solve?
Thank you very much for your cooperation
Gioele
Hi there,
I am able to reproduce the issue you described with version 4.24. Please note that the flashing does not exist in version 4.23.
Thank you for bringing this issue to our attention. I will update you once we address this issue.