You don't have to submit your app to the Apple App Store. Instead you can enroll in the iOS Developer Enterprise Program.Here is Adobe's help on developing mobile Flex apps:http://help.adobe.com/en_US/flex/mobileapps/index.html
Have you been able to get step 4 working where it runs on your desktop from Flash Builder?Here's a good blog post on doing Flex iOS development:http://devgirl.org/2011/06/20/flexair-for-ios-development-process-explained/You can just pay for the regular $99 Apple iOS dev program and then distribute your app using "Ad Hoc Distribution" for up to 100 devices.https://developer.apple.com/programs/ios/
Do you know of any Flex Apps that are out on the apple store that I could download and take a look at?
So for $99 I could create something that I could put on my iPad certain iPads that I put the UDID code in for. How will the user see the app? Will it just pop up in the app store for only that device?
I don't know of any specific apps that were built with the ArcGIS API for Flex, but if you just want to see a functionality app check out http://flex.org/flexgame/.Android tablets: https://market.android.com/details?id=air.com.riagora.flexgameiPad: http://itunes.apple.com/us/app/game-of-flex/id483389384Source: http://riagora.com/pvt_content/flexgame/FlexGame-source.fxpAlso check out the mobile samples in the Tour de Flex app (http://flex.org/tour)[ATTACH=CONFIG]17408[/ATTACH]
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