Importing a Terrain/Ortho Images As Tiles

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07-20-2015 09:26 AM
DanielInterrante
New Contributor II

Hello,

I'm trying to import and texture a large terrain into a CityEngine scene that is well larger than max terrain size.  We have tiled both the DEM and the imagery and are bringing them in 1 by 1.  The DEMs seem to import fine without the texture, its when we try to apply the orthoimagery we get a wide array of problems.  When trying to texture with a TIFF or PNG the tiles just turn either black or white (assuming because not 8-bit?), and when converting the images to anything 8 bit in ArcGIS we are getting random rows and columns on the border of the image that are just black pixels.  The 8 bit images do import probably as textures they just look awful from the previous conversions.  Does anyone have any tips for overcoming these issues?

Also has anyone ever encountered the "Split Raster" tool in ArcGIS running but not outputting any files?  Its happening to me about 80% of the time.  It usually only does TIFFs properly, although I got it to do PNGs once.

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