Hi there,
I’m trying to import a 3D file in .obj format using the Import 3D Files tool. For files under 2GB, the tool works fine and generates an output. However, when the file size exceeds 2GB, I encounter the error message: "050038: No Valid Files." I also tried using the Import 3D Objects tool to perform the conversion, and while it generates an output, the resulting file has an unknown asset label.
Thank you for your advice, I truly appreciate it.
Hi there,
I’m trying to import a 3D file in .obj format using the Import 3D Files tool. For files under 2GB, the tool works fine and generates an output. However, when the file size exceeds 2GB, I encounter the error message: "050038: No Valid Files." I also tried using the Import 3D Objects tool to perform the conversion, and while it generates an output, the resulting file has an unknown asset label.
Thank you for your advice, I truly appreciate it.
I'm experiencing the same issue. Have you found a resolution?
I've not gotten the import tools to work for some versions now. The most common issue I find is that when they do work, the models have their local coordinate origins ignored and a centroid is recalculated per OBJ or DAE and then insertion points are applied to that, messing up the spatial placement. I ended up having to switch to doing imports to GDB in FME as a result.
Would you mind sharing your FME Workbench? I'd like to give this a try.